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Every artist needs a space. Build it yourself.

Forget flat pages. Get your own personal gallery and display your art the way you would on a wall or in a room.

Get past the walls most creators hit

  • Look professional online

    A flat webpage or a scrolling image grid undersells your work. With a 3D space you can give your art the presence it needs.

  • Reach people who will never visit

    Distance, time, mobility, travel costs; most of your potential audience can't make it to a physical gallery. Transcend the venue.

  • Skip the technical tax

    Common 3D tools are built for architects and developers. You want to curate, not learn modeling software.

  • Pitch the show before it exists

    Partners, venues, and funders say yes to things they can see. A 3D space can get you where a floor plan and a deck can’t.

An exhibition you can walk into from anywhere

Explore a narrated 3D tour through the life and work of Umberto Boccioni. Signs along the way explain how each part was put together, so this visit doubles as your first walkthrough of the platform.

Visit this space

Built around how you create and present art

  • The room is ready when the idea strikes

    Go from "a space to exhibit my art" to standing in it within minutes. Describe it to Pythia, our AI editor, and build upon what it sets up. Alternatively, start from a template and customize it.

  • Your real objects, in your room

    Sculptures, installations, and custom décor appear as themselves, not as flat photographs of themselves. 3D models of your art are displayed so that they generate the same reaction as physical ones.

  • Lead visitors through your room, piece by piece

    Walk visitors from one work to the next in the order you'd choose in person. The room can carry them along a path you set, so the story lands the way you'd tell it.

  • Put your room where people already are

    Drop the space into your own site the same way you'd embed a video. The work meets your audience where they already spend time, instead of asking them to go someplace new.

XeLuS Mind

CASE STUDY

The studio that pitches with walkthroughs.

XeLuS Mind began as a comic series and grew into a narrative-art studio spread across Malmö, Bournemouth, Dublin, and Dhahran. Comics are a niche market, so the team moved into virtual exhibitions, a format they describe as sitting "between the book and the temporal-spatial landscape."

Today Metasteps is primarily their prototyping tool: whole exhibition concepts are built within a few hours, presented to partners and investors as high-fidelity walkthroughs rather than decks.

We've received many comments about how professional the 3D space looks. It's changed many people's minds about what a virtual exhibition can be.
Lucy Mager

Director, Lucy's Art Club

Six things creators build

  • Portfolios

    A permanent, walkable home for your body of work, under your own domain.

  • Virtual galleries

    Solo and group shows that stay accessible after their physical run ends.

  • Story spaces

    Exhibitions presented with guided Story Paths, keeping sequence and pacing under your control.

  • Proposal spaces

    Show a curator or collector how a show would look before a single piece is hung.

  • Archives & retrospectives

    A permanent, growing, and walkable record of everything you've made.

  • Embedded showrooms

    Your work made walkable inside the website or social media you already use.

Spaces creators like you have built

Explore all spaces

FAQs for Creators

Hang your work anywhere

Start a free trial and build a gallery around your work this week or walk through what other creators have made first for inspiration.